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Speedrunner Beats Ocarina of Time Within Super Smash Bros. Brawl’s 5 Minute Time Limit

Speedrunner Beats Ocarina of Time Within Super Smash Bros. Brawl's 5 Minute Time Limit
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Speedrunner Beats Ocarina of Time Within Super Smash Bros. Brawl’s 5 Minute Time Limit

The Legend of Zelda: Ocarina of TimeThis is a classic Nintendo game. It is still one of the most beloved and loved games in gaming, many decades after its original release. It was one of the most iconic games of all time, thanks to its transition from 2D into 3D.ZeldaFranchise, which ultimately led to ocarina of Time releasing several re-releases over the years. Fans may have forgotten about one re-release, which was inSuper Smash Bros. BrawlUnder its Masterpieces feature.

Super Smash Bros. Brawl was released on the Wii during the mid-2000s. The “Masterpieces” feature was included in this game. These were time-restricted, playable demos of different Nintendo games. These demos were great ways of introducing players to where the characters originated from, promoting the Virtual Console games that were on the Wii’s digital stores. One of these demos, Ocarina of Time came with two saved files of Young Link or Adult Link. The demo was available for five minutes. This speedrunner was able to beat the entire game in that time limit.

Normal circumstances would allow a speedrun of Ocarina of Time to take less than 17 minutes. The game is played from the beginning of the game until the credits. The speedrunner Savestate was able to complete the game in just five minutes. They also noted that the Adult Link save file from the Japanese Super Smash Bros.‘s Masterpiece demo contains all of the items needed to perform a warp glitch.

It is quite a sight to see Link leave the Temple of Time using his bombs and other tools in order to trigger the correct glitch. Savestate pointed out that several failed routes were possible due to the assistance of their partner. The route ideas were even detailed in a video. This is a new World Record in speedrunning Ocarina of Time.

The speed run ended in 4 minutes 52 seconds. This is less than the demo’s time limit. After the credits roll, the notification of it appeared. It is amazing that Ocarina of Time can be played and beat in just five minutes. Savestate expressed joy that the run was possible and that all the effort was worthwhile.

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